Experienced educator and corporate professional with 16+ years in teaching, training, and mentoring. Spent 11 years as an instructor, designing engaging learning experiences and guiding diverse learners, followed by 5 years in corporate sales where I coached teams, developed client-focused solutions, and mentored colleagues. Currently pursuing a degree in Instructional Design to formalize and expand my expertise in creating effective, learner-centered training programs that drive performance and growth.
Overview
15
15
years of professional experience
Work History
CUSTOMER EXPERIENCE CONSULTANT, BUSINESS OFFICE ASSOCIATE, MENTOR
CARMAX
09.2020 - Current
Implemented a learning program across diverse learners that led to a 21% improvement in employee's customer satisfaction rating.
Designed, Storyboarded, and Tested Accuracy training course created in Articulate Storyline 360
Served as a key resource for junior colleagues and new hires by providing training and guidance on customer service processes, policies, and best practices.
Creating training and teambuilding materials in Microsoft PowerPoint for the corporate team.
Communicated actively with a wide range of clients to provide exceptional customer service at all times, using company systems and procedures to increase satisfaction and drive retention.
Utilize multiple platforms to effectively document customer information and interactions, communicate effectively to address issues, and resolve any customer complaints promptly.
Earned recognition for achieving top 10% in the company for customer satisfaction multiple times.
Evaluated customer service processes and policies and made targeted adjustments based on feedback.
Collaborated with cross-functional teams to enhance service delivery strategies.
HEAD GRAPHIC DESIGNER, GRAPHIC DESIGNER
WHIMSICAL GIFTS LLC
08.2017 - 02.2025
Trained new hires on company standards for merchandise creation.
Oversaw diverse, revenue-generating design projects from conception to launch.
Facilitated creation of custom pieces, including watches and jewelry.
Leveraged innovative technology to enhance design processes and ensure compliance.
Introduced 3D rendering and motion graphics for improved advertising campaign development.
OWNER, STEM INSTRUCTOR
YOUTH TECHNOLOGY LEARNING CENTER
01.2023 - 04.2023
Using the SAM Learning model to design a 10-week program for video game coding.
Outlined and designed materials, processes, and procedures that streamlined program operations, as well as administered ongoing reviews to evaluate and adjust the program.
Researched various learning styles for students with varying degrees of learning challenges.
Mentored students to help them bring their creative ideas to life.
Helped students remotely using Skype to mitigate situations and provide solutions for computer errors and coding errors to complete projects.
CO-OWNER/MANAGER, INSTRUCTOR
YOUTH TECHNOLOGY LEARNING CENTER (YTLC)
01.2011 - 07.2019
Designed curriculum for a wide range of courses including video game coding, illustration, animation, 3D modeling, and robotics, as well as serving as a First Lego League Coach and Mentor.
Aligning curriculum with SCORM standards and setting up program success with diverse learners.
Creating courses, marketing materials, and curriculum using a wide range of programs including PowerPoint, Photoshop, Illustrator, Clip Paint Studio, and Adobe Premiere Pro.
Directed company planning, management, and supervision of all daily operations of the STEM Center, as well as developing new programs and services that significantly expanded and grew the company.
Outlined and designed materials, processes, and procedures that streamlined program operations, as well as administered ongoing reviews to evaluate and adjust programs and services.
Created and implemented assessments to collect and process marketing data in order to improve company outreach and brand recognition and expand the client base.
Launched programs for underserved students in mathematics and science including study groups and learning assistant programs, and provided support services including tutoring and skills development.
Established community partnerships and led outreach in order to collaborate with various area schools.
Recruited, trained, motivated, and evaluated high-performing personnel and led staff training initiatives.
Guided and mentored award-winning students for the First Lego League teams and the Fulton County Tech Fair, and outlined custom curriculum and STEM instruction.