Summary
Work History
Skills
Languages
Affiliations
Timeline
Generic

Sunday Adesoji

Atlanta

Summary

Detail-oriented Texture Artist and 3D Modeler with expertise in texture mapping, asset optimization, and color correction. Committed to delivering high-quality visuals and enhancing project consistency through collaboration.

Work History

Texture Artist

Textura
Atlanta
07.2026 - Current
  • Assisted in developing high-quality textures for various game environments and assets.
  • Created detailed texture maps for 3D models using industry-standard software.
  • Collaborated with artists and designers to ensure visual consistency across projects.
  • Utilized reference materials to refine texture details and enhance realism in designs.
  • Participated in team reviews, providing feedback on texture applications and techniques.
  • Maintained organized project files, ensuring easy access to textures and assets.
  • Troubleshot texture-related issues, collaborating with the technical team for solutions.
  • Researched current trends in texture creation to inform design decisions and practices.
  • Performed color correction operations on textures before exporting them out of the engine.
  • Assessed texture requirements for each asset based on polygon count, resolution limitations, and platform capabilities.
  • Optimized textures to reduce memory usage while maintaining visual quality.
  • Generated normal maps from high-resolution meshes using ZBrush or Mudbox software packages.

3D Modeler

3d Model Agency
Atlanta
02.2026 - Current
  • Engineered texture mapping and lighting configuration for realistic visualizations.
  • Created detailed 3D models using industry-standard software and tools.
  • Designed low polygonal game assets according to specified requirements and guidelines.
  • Created high-quality 3D assets from concept art, sketches, and reference images.
  • Utilized Maya, ZBrush, Substance Painter, and other software to create photorealistic 3D models.
  • Researched new technologies related to 3D modeling and animation pipelines.
  • Built library of standard 3D models for use and customization on multiple projects, saving costly rework on future jobs.

Skills

  • Texture mapping
  • 3D modeling
  • Asset optimization
  • Color correction
  • Normal mapping
  • Visual consistency

Languages

English
Professional

Affiliations

  • TEXTURER

Timeline

Texture Artist

Textura
07.2026 - Current

3D Modeler

3d Model Agency
02.2026 - Current
Sunday Adesoji