Summary
Overview
Work History
Education
Skills
Websites
Training
Languages
Timeline
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VINCENT XU

Atlanta

Summary

Hi! My name is Vincent Xu. I'm an Unreal Technical Artist with a focus on both realistic and stylized aesthetics for games.

Overview

4
4
years of professional experience

Work History

Unreal VFX Artist Internship

Ming Jiang Company (Ling Xin Studio)
Cheng Du City (China)
11.2025 - 12.2025
  • Responsible for limited-edition background showcase effects in PUBG mobile.
  • Created VFX models in 3D MAX ,designed hands-on textures map in Photoshop , and made effects in UE4 cascade particle system.

VFX Student

Magic Box (VFX Training)
Chang Sha City (China)
04.2025 - 10.2025
  • Supported game VFX production by learning Unity engine basics, particle effects, material shaders, sequence animation and hand-painted effects.
  • Contributed to performance optimization and understanding of technical art principles.

Houdini Fx Artist

Ingenuity Studios
Remote
07.2022 - 08.2022
  • Worked on Disney+ drama called The Santa Clauses Season 1 with CG lead and responsible for Fx shot like rigid-body, particle, and vellum.

Houdini Fx Artist

Savannah College of Art and Design
Savannah, GA
09.2021 - 03.2022
  • This is a SCAD internal project Called Multiplayer.
  • Worked with students at Atlanta campus with project collaboration. Responsible to development of magical particle effects and smoke effects for door portals across all levels.

Houdini Fx Internship

The Element X Studios LLC
Remote
08.2021 - 09.2021
  • Worked on an animation project called Hero Inside. Responsible for some particle and smoke shots, and also helped render with company’s pipeline.

Education

M.F.A - INTERACTIVE DESIGN AND GAME DEVELOPMENT

Savannah College of Art And Design
Atlanta, GA
03-2027

B.F.A - Visual Effect

Savannah College of Art And Design
Savannah, GA
06-2022

Skills

  • Focus: UE5,Houdini, Maya, 3D Max, Unity,Substance Designer, Substance Painter,Photoshop
  • Script: Python, C, Mel, HLSL

Training

Magic Box (VFX Training) - VFX Student

Chang Sha City (China)      04/2025 - 10/2025

  • Supported game VFX production by learning Unity engine basics, particle effects, material shaders, sequence animation and hand-painted effects.
  • Contributed to performance optimization and understanding of technical art principles.

Languages

English: Fluent
Chinese: Native

Timeline

Unreal VFX Artist Internship

Ming Jiang Company (Ling Xin Studio)
11.2025 - 12.2025

VFX Student

Magic Box (VFX Training)
04.2025 - 10.2025

Houdini Fx Artist

Ingenuity Studios
07.2022 - 08.2022

Houdini Fx Artist

Savannah College of Art and Design
09.2021 - 03.2022

Houdini Fx Internship

The Element X Studios LLC
08.2021 - 09.2021

M.F.A - INTERACTIVE DESIGN AND GAME DEVELOPMENT

Savannah College of Art And Design

B.F.A - Visual Effect

Savannah College of Art And Design
VINCENT XU